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21-08-2015, 13:37

Introduction to Maya 2016 Interface & Workflow with Eric Keller

Category: Tutorials » Film & Media

The Gnomon Workshop - Introduction to Maya 2016 Interface & Workflow with Eric Keller
10 hrs | English| AAC, 48000 Hz, stereo | h264, yuv420p, 1600x900, 15.00 fps | 9.27 GB
Genre: eLearning | Project Files Included

Maya is the leading 3D Application in the game, visual effects, commercial, & broadcast industries. Maya's feature-rich toolset exp&s with every version & has been reorganized in this latest release.
Whether you are new to using a 3D Computer Graphics package, are migrating from another 3D application or you are an experienced user who wants to see the newest features in action, the demonstrations in each chapter of this title will bring you up to speed on Maya 2016. Veteran visual effects artist & instructor, Eric Keller, takes Maya through the paces giving you in-depth descriptions of the interface & tools. Special emphasis is placed on modeling, texturing, animation & rendering while the demonstrations illustrate how the tools are best used in a professional workflow. Learn how to efficiently create, manipulate & organize hierarchies, objects, components & cameras. New modeling workflows are explored including the Modeling Toolkit & the new sculpting tools. The redesigned Hypershade, Color Management, UV texturing, & Render Options are explored & explained. You'll also learn how to optimize your workflow through interface customization.

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Tags to an Article: Introduction, Maya, 2016, Interface, Workflow

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